necro threading ftw muahahahahaha
*points at zulls post* LOTRO?
ok so not sure if/where any this going as of late but as a numbers project to challenge the brain for fun I am tinkering on a crafting excel sheet.
Composes basic of 3 levels there are 10 tiers possible.
Example for small laser, nothing set in stone just example:
Level 3 finished laser, tier 1 say 5damage, tier 2 say 5 damage less heat, tier 10 say 10 damage much less heat.
Level 2 main components to build the laser at final stage.
Level 1 part to build components, easiest to get from salvage.
and say a basic rule of if building a lvl 2 componenet it can not be any higher tier than the lvl 1 components put into it.
so example being to make small laser again:
lvl 1 tier 9 component
lvl 2 tier 10 component
lvl 3 tier max tier possible = 9 (not counting skill ability to make any tier for lvl 3)
along with all this im trying to build formula so that components and crafting with costs and profits to where there is no HUGE profit or total loss thus it being worthwhile for someone to craft.
I am not certain how such a system would match up with FOA (am rereading documents and notes atm) but could be interesting even if not used