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Force of Arms  |  Data At Rest (Archives)  |  Facebook App - Attempt 1  |  Bug Tracker (Moderator: Hamilton)  |  Missing file: vidscreenframe_256norm_01.dds
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Author Topic: Missing file: vidscreenframe_256norm_01.dds  (Read 1974 times)

plditallo

  • Mech Bait
  • Posts: 1
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Missing file: vidscreenframe_256norm_01.dds
« on: July 17, 2010, 11:49:46 AM »
Hi--
The multiverse browser downloaded Force of Arms--however, I get the client dialog box "Error in Application" -- then the client browser crashes.   After looking at the log file, it looks like the file: vidscreenframe_256norm_01. dds is missing (see excerpt).  Please advise.

--------------- excerpt from Exception. log ----------------------

ERROR [2010-07-17 14:23:29,375] Exception            Error loading texture vidscreenframe_256norm_01. dds.   Layer will be left blank.
ERROR [2010-07-17 14:23:29,375] Exception            Axiom. Core. AxiomException: Resource 'vidscreenframe_256norm_01. dds' could not be found.   Be sure it is located in a known directory or that it is not qualified by a directory name unless that directory is located inside a zip archive.
   at Axiom. Core. ResourceManager. FindResourceData(String fileName)
   at Axiom. RenderSystems. DirectX9. D3DTexture. LoadNormalTexture()
   at Axiom. RenderSystems. DirectX9. D3DTexture. LoadImpl()
   at Axiom. Core. Resource. Load()
   at Axiom. Core. TextureManager. Load(String name, TextureType type, Int32 numMipMaps, Single gamma, Boolean isAlpha)
   at Axiom. Graphics. TextureUnitState. Load()

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Force of Arms  |  Data At Rest (Archives)  |  Facebook App - Attempt 1  |  Bug Tracker (Moderator: Hamilton)  |  Missing file: vidscreenframe_256norm_01.dds
 

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