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Author Topic: FOAOFFLINE Development Server - Back Online for Developers  (Read 592 times)
Agamemnon
Wardog
Field Commander
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« on: April 24, 2010, 12:24:35 PM »

Force of Arms Developers,

I have been working diligently over the weekend remotely to bring the offline test server back online after the recent OS rebuild. I can now say that the Development server is now fully functional. It is online at this time and is currently mirroring the production FOA WIP2 world. You should be able to complete all quests and reward systems as you do in the live environment.

Additional-Testing of new content can now take place on the development box before proceeding to the live production WIP2 world.

I will be making some minor changes to the download patcher so that you will be more able to identify it easily as the FOAOFFLINE test machine. Please note any additional changes or requests in this thread as well as any bugs found so that we can address them quickly and test before going live.

Special note, this box can now be reached remotely so that we will be able to move this machine to a test server environment for players in future. If you find you are unable to connect to this machine contact me directly for instructions/connection information.

R,

Agamemnon
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There are 10 kinds of people in the world. Those that understand binary and those that do not.
Agamemnon
Wardog
Field Commander
*****

Karma: +9/-0
Posts: 823



« Reply #1 on: April 24, 2010, 01:53:26 PM »

Quote
I will be making some minor changes to the download patcher so that you will be more able to identify it easily as the FOAOFFLINE test machine. Please note any additional changes or requests in this thread as well as any bugs found so that we can address them quickly and test before going live.

The changes have been completed for the download patcher. It now identifies itself as  the FOAOFFLINE Development Server.
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There are 10 kinds of people in the world. Those that understand binary and those that do not.
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