Force of Arms
FOA Portal
Home
Help
Login
Register
Force of Arms
:
Force of Arms Discussion
:
Character System
(Moderator:
Kaetlyn
) :
Multiple Mechs - One Avatar
Welcome,
Guest
. Please
login
or
register
.
May 25, 2013, 10:45:44 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
Automatic Registration is in effect (no e-mail verification).
Heck, Spambots easily defeat such checks, so why make it harder for you.
9,581
Posts in
1,080
Topics by
3,134
Members
Latest Member:
_2162002_
Pages: [
1
]
Go Down
« previous
next »
Print
Author
Topic: Multiple Mechs - One Avatar (Read 998 times)
Helphyre
Special Agent
Mekkor Apprentice
Karma: +1/-0
Posts: 115
Multiple Mechs - One Avatar
«
on:
November 25, 2008, 07:05:51 AM »
Multiple Mechs One Player:
I am not sure if this has been discussed somewhere else but here we go. I think that this game should support players being allowed multiple mechs under one registration. Not that they play all at once but that way players could build 3-4 different mechs for different situations and store them in a hanger. in other words, players could have a scout mech, medium mech, and assault, mech and take them in and out as they need. To help keep the amount of memory storage the game needs this amount of mechs and other components/equipment that players can hold in their hangers would be limited. As the game grows this limit could be extended and larger hangers bought/build by players.
My 2 Cents
Logged
SoulMiner
Special Agent
Mekkor Apprentice
Karma: +3/-0
Posts: 202
Re: Multiple Mechs - One Avatar
«
Reply #1 on:
November 25, 2008, 07:12:49 AM »
this is in the works (they wouldent allow us to build mechs or parts that we couldent use). so i think this idea will be incorportated at some and time during the development of the game (maby not at release but soon).
Logged
IF YOU BUILD IT THEY WILL COME
Grim
Corporateer
Mekkor Apprentice
Karma: +5/-0
Posts: 134
Re: Multiple Mechs - One Avatar
«
Reply #2 on:
November 25, 2008, 07:20:00 AM »
Hmmm i have always been under the assumption that the players,If they can afford it, can field multiple mechs but this is one for hamilton to field for a more positive answer i think.
Logged
Get to killing or "GET THE HELL OUTTA MY WAY!"
Hamilton
President
Wardog
Field Marshall
Karma: +15/-0
Posts: 1,996
Re: Multiple Mechs - One Avatar
«
Reply #3 on:
December 01, 2008, 06:05:48 PM »
That was my assumption as well, let me check with a Dev.
/inventory devhat
Ah yes, that is correct.
Logged
Sign off,
Hamilton
"You think that even with a Masters Degree, I would avoid typos. Am a Tech, not an English Professor."
Pages: [
1
]
Go Up
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Announcements
-----------------------------
=> Announcements
-----------------------------
Senka Corporation
-----------------------------
=> Senka Command
=> Senka Mechbay
=> Senka Lounge
-----------------------------
Genoma Corporation
-----------------------------
=> Genoma Command
=> Genoma Mechbay
=> Genoma Lounge
-----------------------------
Lukron Corporation
-----------------------------
=> Lukron Command
=> Lukron Mechbay
=> Lukron Lounge
-----------------------------
ZekCom Corporation
-----------------------------
=> ZekCom Command
=> ZekCom Mechbay
=> ZekCom Lounge
-----------------------------
Facebook Game App
-----------------------------
=> Status and Updates
=> Bug Tracker
=> Feedback: The Good, The Bad and The Ugly
-----------------------------
Force of Arms Discussion
-----------------------------
=> General Discussion
=> Character System
=> Combat System
=> Conquest System
=> Content
=> Engineering System
=> Wish List
-----------------------------
Break Room
-----------------------------
=> Podcast Interviews
=> Off-Topic Discussions
=> Role-Playing Alley
=> In the Field
-----------------------------
Player Added Content
-----------------------------
=> Mech Hangar
=> Player Created Content
=> Settlement Petitions
-----------------------------
Technical Reports and Status
-----------------------------
=> Updates: Announcements
=> SITREP: Dev-Tracker
=> Squawk: Bug-Tracker
=> Multiverse: Back-End Support
-----------------------------
Website Feedback
-----------------------------
=> Website Feedback
Loading...