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Author Topic: Waves  (Read 2855 times)
Hamilton
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« Reply #15 on: April 17, 2007, 09:39:34 AM »

Well if we make ranges within visual range and under 1.5km, then we run the risk of becoming a MechWarriorTM clone.  Something to keep in mind is that "fighting by radar" is likely to occur in open or flat landscapes, while places that offer hills or mountains will keep ranges down.

Sensor counter-measures are to be used, which also provides another level of keeping ranges down to visual sight.
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Hamilton
"You think that even with a Masters Degree, I would avoid typos.  Am a Tech, not an English Professor."
Robgoblin
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« Reply #16 on: April 18, 2007, 02:07:54 PM »

First is about the missles. I figure that long range missle/artillery is not something to happen often. I expect that there will be numerous ways to stop most of it including the fact that most Mechs are going to carry some sort of anti-missle system. I doubt all Mechs will have ECM packages but I would expect some to have ones specifically to stop indirect fire. If there is a Mech that is set to run in packs with missle Battle Pods to launch massive simultaneous barrage from ambush on main force of the enemy says to me most times is preferred to have LOS.

I have to say that using the radar sounds awesome to me. Will be really cool if pilots can learn to work together to move as one and be close enough to hide 2 signatures by making them look like one. I can also see having some Mechs shut down in a good hidden area and having the spotter Mech leading the enemy into ambush while sending out on a pre-determined channel that could be picked up by any basic radio (so the hidden Mechs could stay shut down) basic information saying where it was at so even if picked up by enemy would not say what or where something was going to happen.
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Agamemnon
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« Reply #17 on: April 18, 2007, 10:36:54 PM »

Complete and Partial emcon as well as ECCM is in effect in our system, and is a quite valid tactic.  Shocked
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Robgoblin
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« Reply #18 on: April 18, 2007, 10:45:15 PM »

Complete and Partial emcon as well as ECCM is in effect in our system, and is a quite valid tactic.  Shocked

So does this mean that my scenarios are possible? If so then the level of tactics and stategy that this game can have is going to be AWESOME.
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Agamemnon
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« Reply #19 on: April 18, 2007, 11:35:29 PM »

Yes, there are definite possibilities in many of the scenarios you have mentioned. ECM, BattleNet tactics as well as ECCM and Emcon conditions. I will not go into to much detail as to initial offering of the capabilities, but later phases will include more..."possibilities" then even what you have listed, as far as tactics go. As a former Cryptologist myself, ECM/ECCM/Emcon is something dear to my heart along with a few of the others on the team. Grin
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« Reply #20 on: April 19, 2007, 12:25:43 AM »

This is so awesome. I am already thinking that finding some good online friends to play this with is going to have to be very important. I am starting to think that it is going to require some actually future planning. I can see that my rusty skills are going to have to be forced to start working again. I can't wait to see what all actions are possible. Too bad I don't have some of the training and experience that some of the people have posted about.
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D3athsong
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« Reply #21 on: April 19, 2007, 08:26:21 AM »

This is so awesome. I am already thinking that finding some good online friends to play this with is going to have to be very important.

The thoughts crossed my mind to put up a good company of mercs.  Would like to find some people thinking of running heavy mechs as im probnably gonna go with a lighter mech or perhaps armour depending on the firepower available to it.
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Hamilton
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« Reply #22 on: April 19, 2007, 12:20:20 PM »

A clarification about Radio Use:
We will not be placing restrictions on the use of Radios for Player to Player tranmissions.  That is to say, text chatting other players or in-game VOIP will not give away player locations to enemy players.  The reason for this is that players can use 3rd Party VOIP systems (Team Speak and Ventrillo) and by-pass this measure.

Now as for communicating with NPC's, no hard decision has been made yet.  We may make it that when players attempt to communicate with an NPC, such as for an arial pick-up, then this may cause the player's location to be given away.  Most likely player's and NPC's in formations will not have their position giving away when communicating with each, due to using laser communications.
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Hamilton
"You think that even with a Masters Degree, I would avoid typos.  Am a Tech, not an English Professor."
Robgoblin
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« Reply #23 on: April 19, 2007, 01:57:05 PM »

That is cool. Takes away from some actions but overall probably the best solution because of things like 3rd Party VOIP that you mentioned. Was just thinking too far out there I suppose.
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