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Author Topic: Wardog Studios to Use HeroCloud Engine for Force of Arms!  (Read 1120 times)
Sturm Kintaro
Wardog
Mekkor Apprentice
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« on: July 22, 2011, 09:53:39 AM »

Hello to everyone!

I apologize for the lack of updates on the forums.  The problem is we haven't had much to update of late... up until this week.  As we had mentioned on the forums, we had been searching for a game engine that would suit our needs.  We have been looking at each one in turn, trying to find the right one to be able to do everything we want FoA to be able to accomplish.  Happily, this week we applied for, and were granted a license for the Hero Engine's HeroCloud Engine.

You can read more about HeroCloud here: http://www.heroengine.com/herocloud-old/herocloud-faq/



(All rights to that logo belong to Idea Fabrik, Plc)

For those that don't know, this is the same Game Engine that is being used to make Star Wars: The Old Republic.

We should be getting the "keys to the kingdom" very soon, and we should have some announcements as well in the future when we will be looking for some people interested in helping to develop content, and when we can provide some content that will need testing.

This is a pretty huge development for us, and our thanks go out to HeroEngine for their help in helping us get this game spun up ASAP!
« Last Edit: July 22, 2011, 09:56:50 AM by Sturm Kintaro » Logged

"Pain is weakness leaving the body"
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