Forty years we’ve wasted. Fighting with each other, dying with each other. They tell us that it’s all for Genesis, if we just hold out for the cure to the Affliction, it’ll all be over...

The Senka Corporation

Characterized by the devotion to mechanical technologies, their vehicles are generally designed by sharp angular lines and rely on advanced metals.

The Genoma Corporation

Focusing their efforts on advancing biologic & genetic technologies, their vehicles favor organic shapes and genetically engineered materials.

ZekCom

Specializing in communications and info systems, their vehicles are built with modularization, stealth and electronic warfare in mind.

The Lukron Corporation

Emerged from oil monopolies of Earth with strengths in power technologies, their vehicle designs favor offensive capabilities over defensive systems.
The World
The year is 3242. This is an era of Corporate power. Planet K-9WD Gamma is the only habitable planet in this area of the distant frontier. Warring factions sent their vessels to the region to try and stake their claim in the sector. Inexplicably, faster-than-light technology has ceased to function. All ships in the vicinity have been forced to settle upon the harsh planet as a matter of survival. There has been no successful communication with forces outside of the system.

Without faster-than-light travel, the only supplies and vehicles initially available must come from the space fleets. No further supplies can be counted on. Future building materials must be salvaged or pulled from the planet in some manner. The world is virtually unexplored and weather conditions can be extreme. The planet is in dire need of terraforming for prolonged existence. Sustained survival outside of a shelter is impossible for humans. The blowing sands tend to wreak havoc on vehicles as well.

There is likely to be at least one metropolis on the planet by this time, which is the initial landing point for a number of convoys. Your settlement may have landed elsewhere, been a splinter group, etc. Settlements can have up to 40 years to have become established at a maximum. They are to be no larger than a township. If your concept requires things such as unique geologic formations, describe them in detail. The goals and structure of the settlement are your own to decide.

The development team is willing to try and answer questions you may have as you advance your ideas in the forums.

 

DragonCon Trailer Video

DragonCon Trailer Video
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Senka Strike Video

Senka Strike
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Latest Lorescape

Humanities Lorescape
Humanities Lorescape

To ignore the needs of humanity would be an incredible mistake; one that the Corporates do not make.

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Igromania
Igromania Interview

Igromania, a top Russian Gaming Magazine provided an exclusive interview with Wardog Studios, published for the Janurary 2008 edition.

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